
The opening sequence is changed: Luneth is the only one to fall into the Altar Cave and the rest of the party joins one by one.
Consequently, a number of scenes are added and modified to accommodate.
The Warriors of Light have canon names and identities: Luneth, Arc, Refia and Ingus. The graphics are rendered in full 3D and various changes have been implemented. The Nintendo DS version, released 2006, gave the game a complete overhaul.
Released April 27, 1990, the first release of the game. All the people who helped me in any way to make this pack possible.Timeline of version differences Famicom Translate to english the great Aavock's minigames (as soon as he'll completed them). Launch the game with the desktop shortcut to setup FF7_SYW. Upscaled HD 30fps Movies (first mod with 30 fps fmv). Upscaled HD Animations (first mod with these animations). From scratch HD Menus and Font by Aavock. Upscaled HD Minigames based on english version of my old waifu + updated texture (Aavock and myself). From scratch HD Battle effects and magics by Kela51 (plus several fixes by myself). Upscaled HD Battle backgrounds (plus textures for some enemies). Upscaled HD Fields with full animations (plus char texture for 3D elements like the flipper in the bar for example).
Vanilla Final Fantasy 7 Steam version 1.0.9. The main goal of the SYW mod is to get as much as details as possible without having an oversharp and overclean effect also to keep the rendering as natural as possible and constant in quality across the whole game. The package includes cleaner, more detailed and higher resolution background arts, battlefields, worldmap, magic effects, animations, minigames, menus and videos.Īll upscaled with AI or done in HD from scratch. The SYW mod represents the most accurate modern take on the PC version of Final Fantasy VII helped by deep learning techniques (such as ESRGAN). Modder Satsuki Yatoshi released Version 5.21 of his High res AI-upscale mod for Final Fantasy 7.